Peppa Pig: Surprise Party
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Between puppets, interactive video, games and physical sets to run around in, we created the first real world realisation of Peppa’s town.
Video and interactive networks
Over the course of a month, my teammates and I formed the AV team, taking charge of all things video. From the less glamorous jobs of setting up CCTV to mounting TVs on the wall, to the more technical networking and interactive elements, it was a fantastic experience that truly came together in the end.
The Aquarium was our biggest display, initially made up of a grid of four 40” LG tv screens (later reduced to three) synced together with interactive buttons for kids to feed our animated fish with. I mounted the screens and created some of the smaller animations that added life to the scene.
The train, which visitors use to “ride” to Peppatown, was an extensive series of 24 smaller tv screens, synched through a long weave of cables to a rack running QLab, all spaced and timed accurately to create the illusion of the train riding through Peppa’s cartoon world. This involved lots of throwing cables back and forth to create the network.
The overall video networks included smaller motion activated screens of Mr Bull searching through the park for a leak, the Peppa family’s own home TV, and of course, a full CCTV system for both security and to monitor and technical difficulties from a fully decked out control centre. All this allowed for quick reactions should anything need addressing.

